
A free 3D Pokémon survivor fan game in your browser: battle wild hordes with the original 151 Kanto Pokémon, evolve your team, unleash Ultimates and take on the League.

Cinderbelt is a browser-based top-down 3D space game where you mine asteroids, trade, build your own ship from parts on a grid, explore an endless procedural universe, and fight part-based pirate ships.
You assemble a ship from 1x1, 2x1 and 2x2 parts on a shipyard grid, and the ship is simulated as a single rigid body, so mass, centre of gravity and moment of inertia depend on where you place engines, cargo holds and armour. Space is generated from a seed in 200x200 chunks with named sectors that have security levels, environments and music. Core activities include aiming a laser at ore veins while managing overheat, trading and taking contracts such as delivery, mining, hunt, rescue, survey and escort, linking up with Guild convoys and Watch patrols, and combat in which shots hit the part they reach and severed sections become salvageable wrecks. Progression runs through an Archive research tree, a home station with paint shop and trophy hall, and a multi-ship hangar. The game is available in English, Slovak and German. Sources: GitHub repository amoreo140/cinderbelt (MIT), playable at https://amoreo140.github.io/cinderbelt/.

A free 3D Pokémon survivor fan game in your browser: battle wild hordes with the original 151 Kanto Pokémon, evolve your team, unleash Ultimates and take on the League.

A 4v4 turf-war ink shooter built with Three.js: paint the plaza in your team's color, dive and swim through your own ink to move fast, and splat the opposing team in fast online matches.

A first-person zombie battle royale in your browser: team up or go solo and survive waves of the undead in fast multiplayer matches.

A retro Galaxian-inspired space shooter made in just three AI prompts — blast waves of aliens in pure nostalgic arcade chaos.

Winner of the Ray Vibe Awards: pilot a quantum supergun whose recoil blasts you across the screen — unpredictable, ridiculous and completely satisfying bullet-hell physics chaos.

A Ray Vibe Awards honorable mention: become a living sword that ricochets between enemies — simple, original and hypnotically satisfying once it clicks.