
A free 3D Pokémon survivor fan game in your browser: battle wild hordes with the original 151 Kanto Pokémon, evolve your team, unleash Ultimates and take on the League.

A browser roguelike where you build a ship out of hex parts, haul cargo between planets, and fight off raiders on the way.
Top-down space trading roguelike played in the browser. At the station you buy and place hex parts (bridge, engines, fuel tanks, crew modules, cargo bays, armor, shields, and laser, cannon or missile pods); placement matters because off-centre engines twist the ship. You then take a contract, load cargo, hire crew and buy fuel, and fly to the other planet while your weapons fire on their own. Deliveries raise reputation, which unlocks better-paying contracts requiring bigger ships and attracting tougher enemies. Score tracks peak ship value at launch, cargo sold and bounties collected, with best results saved as high scores; a run in progress is stored in the browser. Keyboard and mouse on desktop, with a dedicated touch layout for phones and tablets held sideways. Built with TypeScript on HTML Canvas, Vite, Vitest and the Web Audio API, hosted on GitHub Pages, and described by the author as a vibe-coding practice project made with Claude Code.

A free 3D Pokémon survivor fan game in your browser: battle wild hordes with the original 151 Kanto Pokémon, evolve your team, unleash Ultimates and take on the League.

A 4v4 turf-war ink shooter built with Three.js: paint the plaza in your team's color, dive and swim through your own ink to move fast, and splat the opposing team in fast online matches.

A first-person zombie battle royale in your browser: team up or go solo and survive waves of the undead in fast multiplayer matches.

A retro Galaxian-inspired space shooter made in just three AI prompts — blast waves of aliens in pure nostalgic arcade chaos.

Winner of the Ray Vibe Awards: pilot a quantum supergun whose recoil blasts you across the screen — unpredictable, ridiculous and completely satisfying bullet-hell physics chaos.

A Ray Vibe Awards honorable mention: become a living sword that ricochets between enemies — simple, original and hypnotically satisfying once it clicks.