
A free 3D Pokémon survivor fan game in your browser: battle wild hordes with the original 151 Kanto Pokémon, evolve your team, unleash Ultimates and take on the League.

A free, browser-based retro grid-based dungeon crawler inspired by Wizardry, Bard's Tale and Ultima III. Exploration uses a classic first-person view, while ranged attacks and combat switch to a top-down planar view. Built entirely in HTML/JavaScript/CSS, with no downloads, sign-ins or ads, and a quickstart guide available on itch.io.
During the pandemic, I started building a classic grid-based dungeon crawler, and I’ve been updating it in stolen moments ever since. It’s a love letter to the games I grew up with—Wizardry I, Bard's Tale, and Ultima III. Exploration uses a classic first-person perspective, but the game dynamically switches to a top-down planar view for ranged attacks and combat. It’s built entirely in HTML/JavaScript/CSS (graphics created using Inkscape and GiMP) and runs 100% free right in your browser (no downloads, sign-ins, or ads). Since this community knows the genre better than anyone, I’d love your thoughts: Is it clear enough how to get started (with or without the quickstart guide available on itch.io)? How do combat and party management feel compared to early 80s/90s classics? Any ideas of what I might add to make the game more immediately engaging? Are the old school graphics too old school? You can play it here: https://darklandermedia.itch.io/darklander-i-invaders-of-undertown

A free 3D Pokémon survivor fan game in your browser: battle wild hordes with the original 151 Kanto Pokémon, evolve your team, unleash Ultimates and take on the League.

A 4v4 turf-war ink shooter built with Three.js: paint the plaza in your team's color, dive and swim through your own ink to move fast, and splat the opposing team in fast online matches.

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