I can't code, and AI just helped me build the golf game I've dreamed about for years. I genuinely don't understand the hate. gameplay preview
other

I can't code, and AI just helped me build the golf game I've dreamed about for years. I genuinely don't understand the hate.

I can't code, and AI just helped me build the golf game I've dreamed about for years. I genuinely don't understand the hate. I'll be honest from the start: I've never written a line of code, and I still couldn't write one now. I've had golf game ideas in my head for years, a proper career sim where you start as a nobody and every round tells a story. They were never going anywhere. I couldn't build it, and I couldn't afford to pay someone who could. Since June, I've built it with Claude. It's called **Sunday Pins**, and it's free to play in your browser: https://sunday-pins.com/ (no ads, no sign-up). 🎥 Trailer above. **Tour Career:** start as a 17-year-old nobody and chase majors, with sponsors, rivals, slumps, injuries and a Hall of Fame when you retire. **League System:** golf played like football, with transfers, budgets, and promotion and relegation. **All-Time Greats:** you against golf's 25 greatest at their peak. **Challenges (new):** replay golf's greatest final rounds from the real position, read the greens yourself, and take on one daily attempt. **Real courses:** 44 of them, played hole by hole, with hole maps from real map data. **About the hate** Every time I mention

Developer
Sunday-PinsDev
AI tools
—
Mobile support
📱 📱 Mobile-friendly
Tags
Play now ↗ All games

About this game

how this was made, someone tells me it doesn't count, or that "vibe coders" are ruining things. I get part of it. There's a lot of low-effort AI junk out there, and it's fair to be tired of things that were clearly made in five minutes and abandoned. But this wasn't that. It's been four months of evenings and weekends. Claude wrote the code, but every idea, every design decision and every "no, that's not fun yet" came from me. I play every change on a test version before it goes live. Plenty of first versions were too easy, too fiddly or just wrong, and we went round again until they weren't. The part I can't get past is this: without AI, this game wouldn't be a worse version of itself. It wouldn't exist at all. It would still be an idea in my head, like it was for years. I don't see how that's a bad thing. Tools like this let people who were never going to be developers make the things they care about. I'd much rather the world had more weird, passionate one-person projects in it, not fewer. **How it works, for anyone curious:** I play the game on my phone and spot something wrong. I describe it in plain English, usually with a screenshot. Claude explains what's going on and sugge

More games like this

other蔣出來 (Jiang Chulai) - other
蔣出來 (Jiang Chulai)

Jiang Chulai is a pixel-art satirical mini-game on Taiwanese current affairs: defeat the Rat King on the map as fast as you can and climb the leaderboard.

otherWarGames - other
WarGames

An AI-powered geopolitical strategy simulation where NATO, Russia, and China compete for territory and global dominance on an interactive map, with each faction commanded by an LLM (Claude, Gemini, or GPT).

otherShowa Dopamine Junkie Game - other
Showa Dopamine Junkie Game

A browser game where you spin a rotating tower and compete for the amount of dopamine you release. Spin too much and your hands slip off and you go flying.

other洋流出擊 (Ocean Current Strike) - other
洋流出擊 (Ocean Current Strike)

Ocean Current Strike is a satirical shoot-'em-up on Taiwanese current affairs: steer the boat 'Current' and fend off waves of enemies.

other無限試煉空間 (Infinite Trial Space) - other
無限試煉空間 (Infinite Trial Space)

An AI-generated endless-style text adventure: enter the hub space, draw a talent and take on scenarios whose story is generated live. Google sign-in required; free trial, then paid.

otherHIGH PRIOR - other
HIGH PRIOR

HIGH PRIOR is a narrative political sim in which you run for district council in the walled city of Bulwark and inherit your mother's ledger. Each week you spend actions and stamina at your desk, pick places on the map, hear out your staff, and build speeches and debate lines from sentence cards; what you promise becomes a bill you must later face. The current build is a free browser playtest covering roughly the first 30 to 40 minutes.